Rust
Rustrician Example Circuits Collection
Listed here are the official Rustrician.io example circuits:
last updated 08/08/2024
1-Second Timer Loop Circuit
A timer runs every second, activating the RAND switch with a 50% chance to power the light. [File:https://i.imgur.com/SoaQpLf.png%7Cthumb%7C100px]]
Light Alternator Circuit
Use the switch to alternate power between two lights.
Automatic Switch Off Circuit
Demonstrates automatic turn-off of a Switch or Smart Switch after a Timer finishes.
Auto Crafting Ammo and Meds Circuit
Uses 3 drop boxes and 2 Industrial Crafters to automatically craft ammo and meds.
Auto Smelting and Sorting Ore Circuit
Uses 3 drop boxes and 3 Electric Furnaces to automatically smelt and sort ore.
Excess Power Utilization Circuit
Demonstrates the use of excess power retention and utilization.
Generator and Auto Turret for Base Defense
An example circuit using a Generator and Auto Turret for base defense.
Backup Power with Small Generators
Demonstrates the usage of 4 Small Generators to backup the circuit.
Memory Cell Loop Circuit
A simple looped circuit example using a Memory Cell.
12-Hour Battery Backup Circuit
An example 12-hour Battery Backup Circuit using 3 batteries.
Memory Cell Demonstration Circuit
An example of the Memory Cell electrical component.
Detailed Memory Cell Explanation Circuit
A detailed explanation and demo of the Memory Cell component.
Timer-Controlled Door Opener Circuit
A timer runs every second, activating the RAND switch with a 50% chance to open the door.
RAND Switch Demonstration Circuit
An example of the RAND Switch electrical component.
RF Transmitter-Controlled Small Generator Circuit
An RF Transmitter toggled Small Generator example circuit.
Raid Alarm Circuit
SAM Control from Main Base Circuit
Allows you to control SAMs outside your main base.
Door Breach Alarm Circuit
Monitors a door breach event using a Simple Switch and Alarm.
Smart Turret and Generator Circuit
A Smart Turret combined with a Generator to defend a base.
Simple Raider Trap Circuit
A trap to activate when a Raider steps on a trigger.
Auto Repair and Surveillance System Circuit
A fully automatic repair system for base components that uses sensors to detect damage.
Auto Watering Garden Circuit
An automatic watering system for your garden using sensors and water valves.
Auto Door Opening with Pressure Plates
An example of a circuit that automatically opens doors when pressure plates are activated.
Automated Light System with Day/Night Detection
A light system that turns on at night and off during the day using sensors.
Automated Switch Toggle for Generator Control
A toggle switch connected to a generator to turn it on/off based on a timer.
Smoke Signal Generator Circuit
A circuit to activate smoke signals as a form of long-distance signaling.
Smart Security Door with Code Lock
A security door that only opens when a specific code is inputted.
Motion-Activated Base Defense System
A base defense system activated by motion detection, triggering turrets or alarms.
Auto Sorting of Loot and Materials
A system for automatically sorting and storing loot and materials in chests.
Water Purification System Circuit
An automated system for purifying water and storing it for consumption or use.
Automated Crafting Table Setup
A crafting table setup that auto-crafts resources based on input materials.
High-Efficiency Furnace Smelting System
A system for smelting ores efficiently using furnaces connected to smart switches and timers.
Automated Trade and Item Delivery System
A trade system to automatically exchange items between players or stores.
Advanced Lighting System for Bases
A lighting system that adjusts based on the time of day and presence of players.
Raider Detection and Trap Activation
A trap that activates when a raider is detected within range of a sensor.
Emergency Escape System with Secret Door
A secret escape route that activates a hidden door when needed.
Base Energy Management System
An energy management system to keep your base powered with optimal energy usage.
Automatic Gun Trap and Alarm System
A gun trap system that activates along with an alarm when players approach the trap.
Water Supply and Irrigation System
A system that automatically supplies water for irrigation purposes around your base.
Advanced Electric Furnace Circuit
A highly efficient electric furnace setup to maximize smelting speed and resource usage.
Secure Entry System with Remote Control
A system for remotely controlling the opening and closing of gates or doors.
Automated Resource Farming Circuit
An automatic farming circuit that grows, harvests, and sorts crops using electrical components.
Automated Repair Station for Structures
A station that automatically repairs structures using resources in chests.
Emergency Power Backup System
A backup power system that activates in case of power failure using batteries.
Advanced Alarm System with Light Indicators
Base Power Regulation System
Automated Rocket Launcher Activation
An automated circuit to activate a rocket launcher when enemies or players come within range.
Proximity-based Animal Farm Circuit
A farm circuit that automatically opens and closes gates for animal enclosures based on proximity.
Electric Door Lock System with Password Reset
Remote Controlled Trap Activation System
A system that allows remote activation of traps, enabling you to catch intruders at a distance.
Auto Watering System for Plants
A watering system that automatically waters crops or plants at specified intervals.
Trap Door Mechanism for Hidden Escape
A hidden trap door mechanism for secret exits in your base, triggered by a pressure plate or switch.
Base Monitoring System with Cameras
Multi-Layered Security Door System
Electrical Lighting System with Motion Detection
A lighting system that automatically turns on when motion is detected in certain areas of your base.
Automated Storage for Resources Based on Category
An automated system that categorizes and stores resources based on their type (wood, stone, metal).
Auto-Security System with Motion and Light Triggers
Circular Base Lighting and Alarm System
Auto Fuel Supply for Generators
A system that automatically supplies fuel to generators to ensure they stay powered.
Redundant Backup Power Circuit
A backup power system that ensures continued energy supply in case of primary power failure.
Solar Energy Collection and Distribution System
A solar energy system designed to collect energy during the day and store it for nighttime use.
Radio Frequency Trap and Alarm
A system that uses radio frequencies to trigger traps and alarms for unauthorized base entry.
Wireless Light Control for Bases
A wireless lighting system that can be controlled remotely to adjust the lighting in your base.
Trap Trigger with Pressure Plates and Turrets
A combination of pressure plates and turrets that trigger a trap when players step on the plates.